Call of Duty MW4 DMZ
Hajin hostile forces in official MW4 DMZ artwork

Enemies

Hajin enemies and hostile forces

Hajin contains stationary and roaming AI, aerial and ground threats, Lieutenants, Commanders and rival players. Use the announced roster without assigning unnamed portraits to a tier.

Infantry

Four North Korean infantry tiers.

Autonomous enemies

Combat drones and robotic K9s.

Patrols

Airborne patrols and road convoys.

Bosses

Lieutenant and Commander profiles.

Enemy Operators

Rival players in Hajin.

Behavior and encounter context

AI can ignore, search for or engage Operators according to the situation and threat response. Ranks, gear and weapons vary. Autonomous Quadrupeds/K9 are described as usually subterranean, not exclusively confined to one named building.

Faction-language lead

Quartier Général described Korean and Russian factions with regional spoken languages. This commentary lead still needs a specific primary-source match; language alone does not identify a soldier's faction.

Masked soldier close-up

DetailValue
AppearanceDark hooded helmet/mask, green tactical vest marked MP-0, radio, pouches and cylindrical equipment.
ContextA close-range kick is followed by a fall in an edited interior encounter.
LimitsNo unit name, tier, health or faction text establishing a new named enemy. Equipment appearance does not identify guaranteed drops.

Shield-bearing figure visual lead

DetailValue
AppearanceLarge dark rectangular shield; another view shows white Korean police lettering on a shield.
LimitsNo selected label identifies a named shield item, player equipment, enemy tier, durability or unlock.

Screenshots