Call of Duty MW4 DMZ

Missions / Orders

DMZ Orders

Browse 19 documented DMZ Orders pages, follow the chapter choices and open the guide for your current Order.

19 pages documented57 individual Orders

Start at Page 1. At chapter choices, pick an unfinished chapter; its two pages fill that slot.

  1. 3 Orders

    First Orders

    Gear Up → Crackshot → First Op. Start here.

    1. 1
      Gear Up

      Equip a Weapon, a Backpack, an Armor Vest, and a Medkit from Your Stash

    2. 2
      Crackshot

      Knock Down 3 Firing Range Targets

    3. 3
      First Op

      Deploy to DMZ in Dynamic Ops

  2. Chapter choice · 2 pages

    Choose your first chapter

    Choose any one of the three opening chapters; complete both halves.

    1. 1
      Operation Rewards

      Collect a Dynamic Op Phone in Cheongun Village

    2. 2
      Preparation

      Print a Medium Backpack

    3. 3
      Work Quietly

      Gunsmith a Suppressor Onto a Weapon

  3. Chapter choice · 2 pages

    Choose your second chapter

    Pick one of the two opening chapters you have not completed.

    1. 1
      Recognition

      Kill 15 Enemies With an Unsuppressed Weapon in a High Threat Level Location

    2. 2
      Radiation Station

      Locate a Fire Station

    3. 3
      Healer — Medkit

      Track the Medkit Recipe in the 3D Printer

  4. Chapter choice · 2 pages

    Finish the last opening chapter

    Complete the remaining chapter and its Story Mission Order.

    1. 1
      Crashed Crate

      Retrieve 3 Lost Supply Drops

    2. 2
      Surprise Me

      Complete 5 Dynamic Ops

    3. 3
      Healer — Armor Box

      Print or Extract 3 Reactive Metals (Often Found in Garages and Construction Areas)

    1. 1
      Information Power

      Pay for Lieutenant Intel on the Boss Board

    2. 2
      Arms Deal

      Purchase a Gun in Gunsmith

    3. 3
      Friendly Face

      Use the Ping Wheel to Request a Truce

  5. Chapter choice · 2 pages

    Choose a later chapter

    The Grid and Hornet’s Nest each have two pages and six Orders.

    1. 1
      Lethal Tools

      Print 6 Lethals

    2. 2
      Committed

      Exfil After Radiation Has Started Spreading

    3. 3
      Nothing Is Secure

      Open 4 Safes

    1. 1
      Fire Insurance

      Print 5 Thermite Lethals

    2. 2
      Quiet

      Loot 10 Containers in the The Grid Without Being Damaged

    3. 3
      Mechanic

      Repair a Radar Truck

  6. Chapter choice · 2 pages

    Finish the other later chapter

    Choose whichever of these two chapters you have not completed.

    1. 1
      How Bulletproof?

      Kill 30 Enemy Soldiers

    2. 2
      Abandoned

      Enter the Underground in NuriGO Mall

    3. 3
      Locksmith

      Loot 5 Keys (Often Found in Jackets and Residential Containers)

    1. 1
      Avionics

      Print or Extract 5 Electronic Sensors

    2. 2
      Philanthropist

      Complete the Weekly Random Mission Deploy Challenge

    3. 3
      Multi-Talented

      Capture 6 SAM Sites

All Orders

57 Orders

Page 1 · Page 1

Gear Up

  1. 1
    Gear Up
    • Equip a Weapon, a Backpack, an Armor Vest, and a Medkit from Your Stash

Human Intel 1/2 · Chapter pages 2–3, 5–6 or 8–9

Hunter

  1. 1
    Hunter
    • Locate and Climb a Hunt Lieutenant Tower
    • Use the Terminal at the Top to Locate the Nearest Lieutenant

Human Intel 1/2 · Chapter pages 2–3, 5–6 or 8–9

No One Left

  1. 3
    No One Left
    • Clear a Compound
    • Loot Dropped Medical Extraction Intel Found After Clearing a Compound

Human Intel 2/2 · Chapter pages 2–3, 5–6 or 8–9

Blindness

  1. 1
    Blindness
    • Print 4 Flash Grenades
    • Kill 8 Flashed Enemies

Human Intel 2/2 · Chapter pages 2–3, 5–6 or 8–9

Payment Due

  1. 2
    Payment Due
    • Collect a Dynamic Op Phone
    • Earn $11500 Cash From Completing Dynamic Ops

Page 4 · Page 4

Work Quietly

  1. 3
    Work Quietly
    • Gunsmith a Suppressor Onto a Weapon
    • Print a Throwing Knife
    • Kill 8 Enemies in a Row Without Being Damaged

Counterfeit 1/2 · Chapter pages 2–3, 5–6 or 8–9

Hostile Force

  1. 1
    Hostile Force
    • Locate and Enter a Police Station
    • Search 3 Containers in a Police Station
    • Eliminate 5 Soldiers While Inside a Police Station

Counterfeit 1/2 · Chapter pages 2–3, 5–6 or 8–9

Robbery

  1. 2
    Robbery
    • Open a Safe (Often Found in Compounds and Locked Spaces)
    • Extract $5000 Total Backpack and Loadout Value

Counterfeit 1/2 · Chapter pages 2–3, 5–6 or 8–9

Execute Intel

  1. 3
    Execute Intel
    • Hack a UAV Tower in Deadtown
    • Kill 5 NK Soldiers Pinged by a UAV Tower
    • Loot Counterfeit Cash Dropped by Pinged NK Soldiers

Counterfeit 2/2 · Chapter pages 2–3, 5–6 or 8–9

Suit Breach

  1. 1
    Suit Breach
    • Kill 15 Enemies in Hazmat Suits (Often Found in Irradiated Areas)

Counterfeit 2/2 · Chapter pages 2–3, 5–6 or 8–9

Eyes Everywhere

  1. 2
    Eyes Everywhere
    • Print a Recon Drone
    • Mark 10 Enemies in the Heavenly Luck Casino With a Recon Drone

Page 7 · Page 7

Recognition

  1. 1
    Recognition
    • Kill 15 Enemies With an Unsuppressed Weapon in a High Threat Level Location

Underground 1/2 · Chapter pages 2–3, 5–6 or 8–9

Eye in the Sky

  1. 1
    Eye in the Sky
    • Commandeer a SAM Site
    • Shoot Down a Chopper Carrying Cargo With a SAM Site
    • Loot a Crate From a Downed Chopper

Underground 1/2 · Chapter pages 2–3, 5–6 or 8–9

Watch for Bumps

  1. 2
    Watch for Bumps
    • Steal an Enemy Vehicle
    • Refuel and Repair a Vehicle at a Gas Station
    • Run Over 7 Enemies in a Vehicle

Underground 1/2 · Chapter pages 2–3, 5–6 or 8–9

Triangulation

  1. 3
    Triangulation
    • Place a Transmitter on Top of 2 Radio Towers
    • Place a Transmitter on Top of La Grande Vie in Songdo Wharf

Underground 2/2 · Chapter pages 2–3, 5–6 or 8–9

Dead Battery

  1. 1
    Dead Battery
    • Print a DDOS Field Upgrade
    • Disable 3 Enemy Vehicles or Drones With the DDOS Field Upgrade

Underground 2/2 · Chapter pages 2–3, 5–6 or 8–9

Death From Above

  1. 2
    Death From Above
    • Trick a Drone With a Decoy Grenade
    • Destroy 3 Drones
    • Loot a Drone Motherboard From a Destroyed Drone

Page 10 · Page 10

Surprise Me

  1. 2
    Surprise Me
    • Complete 5 Dynamic Ops
    • Complete a Story Mission Using the Random Mission Deploy

Page 11 · Page 11

Arms Deal

  1. 2
    Arms Deal
    • Purchase a Gun in Gunsmith
    • Gunsmith a Weapon With 3 or More Attachments

The Grid 1/2 · Chapter pages 12–13 or 16–17

I'm Over Here

  1. 1
    I'm Over Here
    • Distract a Drone With an Inflatable Decoy
    • Destroy 8 Combat Drones
    • Destroy 3 Heavy Combat Drones

The Grid 1/2 · Chapter pages 12–13 or 16–17

Worth Every Penny

  1. 2
    Worth Every Penny
    • Purchase a Weapon From the DMZ Vendor
    • Kill 50 Enemies With at Least a Rare Rarity Weapon

The Grid 1/2 · Chapter pages 12–13 or 16–17

No Time

  1. 3
    No Time
    • Complete a Dynamic Operation within the time limit shown on your active Orders screen.

The Grid 2/2 · Chapter pages 12–13 or 16–17

Opulent

  1. 1
    Opulent
    • In One Deployment: Complete 6 Side Ops

The Grid 2/2 · Chapter pages 12–13 or 16–17

Civil Service

  1. 2
    Civil Service
    • Enter NuriGO Mall
    • Locate City Hall
    • Locate and Extract the Financial Ledger Fragments on the Second Floor of City Hall

Page 15 · Page 15

Quiet

  1. 2
    Quiet
    • Loot 10 Containers in the The Grid Without Being Damaged

Page 15 · Page 15

Mechanic

  1. 3
    Mechanic
    • Repair a Radar Truck
    • Kill 19 Enemies Pinged by a Radar Truck

Hornet’s Nest 1/2 · Chapter pages 12–13 or 16–17

Goliath

  1. 1
    Goliath
    • Hit the Colossus With a Thermite or a Drill Charge
    • Hit the Colossus With a Shock Stick

Hornet’s Nest 1/2 · Chapter pages 12–13 or 16–17

Click, Boom

  1. 2
    Click, Boom
    • Print 5 C4 Charges
    • Kill 12 Armored Enemies With C4
    • Kill 5 Enemies in One C4 Detonation

Hornet’s Nest 1/2 · Chapter pages 12–13 or 16–17

Navigate With Care

  1. 3
    Navigate With Care
    • Pay for a Polaris Dagor A1 Infil
    • Clear a North Korean Convoy
    • Loot and Extract Chemical Components Found After Clearing a North Korean Convoy

Hornet’s Nest 2/2 · Chapter pages 12–13 or 16–17

Jail Break

  1. 1
    Jail Break
    • Kill 15 Enemies in 14th Political Prison
    • Destroy a Reinforcement Helicopter
    • Kill 10 Enemies in the Citadel

Hornet’s Nest 2/2 · Chapter pages 12–13 or 16–17

Keep Out

  1. 2
    Keep Out
    • Kill 3 Lieutenants
    • Loot a Lieutenant's Key
    • Enter a Lieutenant's Room and Loot the Lieutenant's Gun

Page 18 · Page 18

Abandoned

  1. 2
    Abandoned
    • Enter the Underground in NuriGO Mall
    • Kill 10 K9s
    • Extract 3 Pristine K9 Battery Cores

Page 18 · Page 18

Locksmith

  1. 3
    Locksmith
    • Loot 5 Keys (Often Found in Jackets and Residential Containers)
    • Unlock 3 Locked Spaces

Page 19 · Page 19

Avionics

  1. 1
    Avionics
    • Print or Extract 5 Electronic Sensors
    • Extract 1 Structural Alloy
    • Print a UAV

How pages, chapters and Orders fit together

A page contains three Orders. Complete its active objectives to continue and receive the page reward. At chapter choices, select a chapter you have not completed; its two halves fill the next two chapter slots. The numbered shared pages stay in the progression shown above.

Order numbers show the list order on a page. They do not mean that every objective must be performed sequentially; check which objectives are active on your own screen. Story Missions, Dynamic Ops and Side Ops remain separate activity types even when an Order asks you to complete one.

Counterfeit Cash belongs to Execute Intel

The objective “Loot Counterfeit Cash dropped by pinged NK soldiers” belongs to Execute Intel in Counterfeit 1/2. Use the Deadtown UAV Tower, complete the pinged-soldier counter and collect the mission item. Robbery separately asks you to open a safe and extract with 5,000 total Backpack and Loadout value.

Order / chapterGuide
Counterfeit chapterAll six Counterfeit Orders
Execute IntelCounterfeit Cash walkthrough
Hostile ForcePolice Station objectives

Pages 18 and 19

Page 18 continues with How Bulletproof?, Abandoned and Locksmith. Page 19 has Avionics, Philanthropist and Multi-Talented. Both three-Order checklists are visible in launch gameplay; their page reward panels are not shown.

This catalogue documents 57 Orders through Page 19. Later pages may continue; a final campaign total is not established.

Why has collecting a Dynamic Op Phone not counted?

For Payment Due, choose Free Roam before deploying, then activate an available Dynamic Op phone marked on the Tac-Map. A preselected Dynamic Op does not count as collecting its field phone. Finish or cancel an active Op before taking another phone.

Activating the phone completes the pickup check; finishing that Op is not required for this checkmark. The separate Cash objective may already be complete. Operation Rewards has its own location, completion and crate requirements, so read the Order name as well as the phone instruction.

What if an objective is still unfinished?

Read each remaining counter. Retained Execute Intel gameplay shows a Counterfeit Cash pickup with the soldier counter at 3/5. Triangulation can show Radio Towers at 2/2 while the La Grande Vie roof is still unfinished. Complete the outstanding action rather than repeating a checked task.

Check your own Orders after squad actions or an Operator change. Universal squad credit and exact reset behaviour across switching, dismissal or Prestige have not been established by the reviewed gameplay.

The October 23 official update fixed some Lieutenant-intel Orders tracking and allows UAV Towers to be reclaimed from enemy control. Those changes do not establish a Counterfeit Cash-specific fix or universal squad credit. If your checklist disagrees with a guide, use the current task wording and your own counters.

FOB station and screenshots

The Orders terminal is available at the FOB. During a deployment, open the Tac-Map to read the active page.

Screenshots