Call of Duty MW4 DMZ
Scout Trait tree in MW4 DMZ

Traits

Scout Trait tree

Scout focuses on loot, Cash, reconnaissance and field crafting. Choose up to nine Traits in this tree.

Characteristics

Tree
Scout
Selection rows
9
Fixed Major choices
6
Randomized Minor positions
16
Maximum points in tree
9

Activation

Begin with a random Minor Trait, then select one Trait at each stage. Complete the previous stage before moving upward.

Unlocks

Earn Trait Points by leveling your Operator’s Dog Tag.

Recorded Trait details

Choosing Traits

Start with a random Minor Trait, then choose one Trait at each stage. Complete the preceding stage to move upward. Major stages offer two alternatives; later Minor stages offer three. In-game choices are locked once selected.

Points and progression

Each tree contains 22 possible choices: six Major Traits and 16 randomized Minor Traits. Nine selected Traits complete a tree. You can earn 18 points in total and distribute them across all three trees.

Reading the tree

Scout uses gold circles. Question marks are unrevealed Minor rolls. The colored path follows the choices made by the displayed Operator.

Other preview examples

TraitEffect
Combat ScavengerHostiles have a small chance to drop an Ingredient or valuable when killed.
InvestorSlightly increases cash amount extracted.

These earlier preview examples are separately sourced; they are not identified choices in the recorded Oh-Ji layout.

Recovery and Prestige

Rescuing an MIA Operator preserves their Traits. Rescue costs increase with Trait Points. At max level, Operator Prestige requires the specified gear and Bank Cash, resets ordinary Trait progress and grants a permanent Prestige Trait.

Named Traits in the recorded tree

TraitEffect
OverwatchUAV towers you activate never expire.
Thermal PaddingHides from UAVs and downgrades Advanced UAVs to UAV detection.
Field CraftingAllows crafting items directly out of Common Printer resources while deployed.
UAV UpgradeIncreases the range and duration of UAVs. Also upgrades them to Advanced UAVs.
Hostile LooterEnemy hostiles sometimes drop an Uncommon Printer ingredient, with a very small chance for a Rare Printer ingredient.
Container LooterChance to get an extra piece of loot in containers.
Resource PocketsScrapped items grant 20% more Printer resources.
Resource ManagementPicking up Printer resources that would exceed max capacity also grants a portion of the pickup to your lowest count resource.
Operator TrackerAllows the tracking of enemy Operators via footprints.
Cash OpsReceive 20% more cash from completing Ops.

This Oh-Ji menu identifies 10 of the 22 positions in Scout. The remaining 12 positions are unrevealed Minor choices. Random rolls may differ between Operators.

Recorded positions

Branch from bottomOptionTraitType
11Cash OpsMinor
21Resource PocketsMinor
22Resource ManagementMinor
23Operator TrackerMinor
31Hostile LooterMajor
32Container LooterMajor
61Field CraftingMajor
62UAV UpgradeMajor
91OverwatchMajor
92Thermal PaddingMajor

Fixed Major branches

Minor names can vary by Operator. The first pick and the remaining Minor positions are randomized; the roll algorithm and any restrictions on its pool have not been established. Choose one Trait per row, up to nine points here and eighteen across all three trees.

Are the trees the same for every Operator?

Launch players report that the large Major choices stay in place, while Minor choices can change positions and sometimes trees. One player found Final Intel in Scout where another player’s completed Scout tree did not contain it. Another reports the faster-plating Minor in Survivalist on one Operator and Warfighter on another. Players also report Minor reshuffling after Prestige.

These are player reports, not a complete test of every Operator or the roll algorithm. Similar choices across several Operators do not establish identical trees. The allowed pool, weighting and any tree-specific restrictions remain unresolved.

Screenshots