Labels: Healing
Consumable
Bandage
UncommonEffects
- Temporarily restores max health when wounded.
- Duration: 180 seconds
Characteristics
- Rarity
- Uncommon
- Cash value
- 200 DMZ Cash
- Use time
- TBA
- Printer category
- Consumables
- Recipe unlock
- Print to Operator and Print to Stash available; no separate unlock text shown.
- Recorded duration
- 180 seconds
Crafting
Print to Operator and Print to Stash available; no separate unlock text shown. This is a printing condition; it does not restrict finding the item as loot.
How to use
Use while wounded for temporary health recovery. A Medkit repairs the wound and restores Tourniquet availability.
Where to find
Print it at the FOB 3D Printer after meeting the listed recipe unlock and material requirements.
Level progression
Progression tracks
Recipe materials
Printing station
Item details
Temporarily restores max health when wounded.
The October 21 selected inventory card lists 200 DMZ Cash. This is its tooltip value; it does not establish a Vendor purchase price.
Mission use
Triage Protocol asks you to visit a Clinic, loot a Bandage and loot 30 Chemicals. Whether printing a Bandage satisfies that loot objective is TBA.
Recorded progression unlocks
| Track | Level | Entry | Type |
|---|---|---|---|
| DMZ Player | 2 | Bandage | Recipe |
A Recipe entry unlocks printing; it is separate from receiving a ready-made item. Main Player/Multiplayer ranks do not establish a DMZ recipe, purchase price or loot restriction.
Printing and access
Print to Operator and Print to Stash available; no separate unlock text shown. This is a printing condition; it does not restrict finding the item as loot.
Required quantities below are per print. Owned counts and Max Printable are separate account state; they do not establish output quantity or maximum stack size.
Screenshots


