Labels: Healing
Consumable
Medkit
EpicMedkit repairs a wound and restores maximum health, making the baseline Tourniquet recovery available again. It is an Epic consumable with a DMZ Level2 printing recipe.
Effects
- Repairs your wound, restoring max health.
Characteristics
- Rarity
- Epic
- Cash value
- 1000 DMZ Cash
- Use time
- TBA
- Printer category
- Consumables
- Recipe unlock
- No additional lock instruction shown; controls disabled with missing Biomaterials.
Crafting
No additional lock instruction shown; controls disabled with missing Biomaterials. This is a printing condition; it does not restrict finding the item as loot.
How to use
Use after being wounded to restore maximum health and regain the option to rise from Last Stand with a Tourniquet.
Where to find
Print it at the FOB 3D Printer after meeting the listed recipe unlock and material requirements.
Level progression
Progression tracks
Recipe materials
Printing station
Item details
Repairs your wound, restoring max health.
The October 21 selected inventory card lists 1000 DMZ Cash. This is its tooltip value; it does not establish a Vendor purchase price.
Recorded progression unlocks
| Track | Level | Entry | Type |
|---|---|---|---|
| DMZ Player | 2 | Medkit | Recipe |
A Recipe entry unlocks printing; it is separate from receiving a ready-made item. Main Player/Multiplayer ranks do not establish a DMZ recipe, purchase price or loot restriction.
Printing and access
No additional lock instruction shown; controls disabled with missing Biomaterials. This is a printing condition; it does not restrict finding the item as loot.
Required quantities below are per print. Owned counts and Max Printable are separate account state; they do not establish output quantity or maximum stack size.
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